Mazeforge - Fast-play Mazes, Passages, and Caverns for your Miniature or Roleplay Gaming
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Great for RPG games, miniature games, war and battle games, and any other gaming that uses mazes, passages, caves, or caverns!  Also works great as office buildings, cubicles, camps and encampments, fortresses, etc.  This maze building kit is extremely - VersaTile!

There is no limit to the ways you can decorate the VersaTiles line of maze building products, but on this page, you’ll find some things to help you get started. If you decorate a set that you’re particularly proud of, send us pictures and we can get them put up on our site for the whole world to admire (and yes, we DO have customers overseas)!

Free Textures for your VersaTiles Sets

   In this section, you’ll find many textures that you can download for free. Print these out on computer label paper (available at OfficeMax, Staples, Wal-Mart, etc), and cut them out to fit each area you want to cover - if you’re careful, even a beginner can decorate a complete Basic Set in a single evening!  You may also want to pick up a can of polyurethane from Home Depot or Lowes and cover your set with a coat or two to make it shiny and to protect it - the effect can be startling! We’ll be uploading some pictures of the results of this technique soon (see the stone set on our home page for a quick example).

BrownStoneWall gives a very good dungeon feel.  It makes a very good texture for easy layout since the randomized edges do a very good job of turning mismatches invisible!

HeiroglyphBars works well for a quick room in an Egyptian themed set.  It can be used for an entire “spell” or “library” room, or as part of the decor of just about any room. Note that the regular pattern of the bars can make matching edges a bit more of a challenge.

IndustrialPlates gives a great industrial feel (hence the name).  The semi-randomness of the edges takes away the concerns of edge-matching and makes it easier to lay out.  Good for post-industrial, post-nuke, etc.

RandomGrayStones is another very good easy-to-match dungeon texture. It does give a lighter, brighter feel than BrownStoneWall (above), but is printable on a non-color printer!.

RoughStoneWall is an EXTREMELY easy-match texture - when you use this texture, you will have a hard time even FINDING your edges! Note that this texture IS intended to look well-lit, so keep that in mind when you’re deciding how to layout your... Uh... Layout.

ShinyGreyBricks is an easy-match dungeon-type texture. The coloring gives a very cold feel to the layout. If you turn off the color on your print (or if you have a non-color printer!), this texture still looks pretty good, but loses the cold feel.

TiledColorStones is about as generic a texture as you can get! This texture could be used anywhere from the medieval period (and earlier!), to the civil war, to modern day architecture! The texture is easy-match, so you don’t have to worry too much about overlap edges showing, and the atmosphere is heavily dependant on the rest of the decoration of the setting.

BoltedWall has a very industrial look to it.  This style could be used for shipyards, loading docs, sewers, etc.  This style would work GREAT in games like WarHammer 40,000 and Necromunda! When aligning this texture for separate pieces, becareful about the obvious “tile lines” on the vertical (and a little on the horizontal because of the bolt spacing).

BoltPlate is another industrial feel, though not quite so old and outdated.  This would still work well in WH40K and Necromunda style games, but may also find a place in games like BattleFleet Gothic.  This texture does require some care when aligning separate pieces to avoid having obvious “tile lines”.

BrightBricks gives a reasonable “clean dungeon” feel, but could also be used for garden walls, city settings, Mordheim, most miniatures battle games (WH40K, WHFB, etc).  It does require careful alignment!

CollumnedWall has a nice, clean look to it.  It would work well ing settings of large government buildings, Greek, Roman, or Egyptian settings, etc. Layout alignment is pretty forgiving as far as “tile lines” go.

CorrugatedIron is another old, heavy industrial texture.  This texture could be used for sewer walls, deralict spaceship inner walls, impassible sewer grate walls, etc. Requires significant caution for multi-piece alignment!

CrackedMud has a timeless look to it and could be a good choice for use in a wide variety of settings. It could make a good “flooring” option, or as a wall covering. Alignment isn’t too dificult but does require some caution (all of the cracks suddenly stopping along a vertical line is kind of obvious - either roughen the vertical edge, or match some of the cracks to the overlapped piece during layout).

CrackedWhiteRock is another “timeless” texture. It will give an older feel to the setting it’s used in, but it doesn’t date the setting to a particular time period.  Alignment is fairly easy with this texture, a vertical cut can be a little obvious, depending on where it falls in the texture.

DiamondCutSteel gives a fairly clean industrial look and could be used effectively in any industrial or post industrial setting. Works well for factory walls, floors in multi-level construction or manufacturing environments, space shipp walls (inner, of course!), etc. Would work well in Warhammer Fantasy, Warhammer 40K, Necromunda, Spacefleet Gothic, etc.  Alignment requires some caution, though very little.

Gregorian is a very nice texture for use in older (medieval era) settings.  The texture gives a very rich feel to a setting and drums up images of the Spanish Inquisition, medieval torture chambers, etc. Instant atmosphere!  Alighment does require some caution on the vertical.

MayanGreyStones is another texture with automatic, built-in atmosphere!  This texture would work well on the walls of ancient, stone temples, deep jungle ruins, etc. Alignment is fairly easy, and doesn’t show mistakes well at all.

OldBricks texture aligns fairly easily, and provides a reasonably neutral wall texture (the bricks are not even distinguishable as manufactured or hand-cut!).  The texture does require a little caution when aligning, but hides mistakes to a degree!

PouredConcrete is a pretty flexible texture and can be used in nearly any setting (it takes a bit of a stretch to get away with medieval and earlier, but even the Mayans had a form of concrete!). This texture is very easy to align (in fact, it’s nearly impossible to misalign it!), just be careful that none of the white edge of the paper (or label paper) shows where it was cut.

RedBricks works in any city setting from a world’s industrial period on. If you want alignment to be correct, you do have to be pretty careful, but it hides mistakes pretty well. Please note that these bricks are fairly large and you’ll only get 5-7 bricks of height on a standard VersaTile wall.  If you want smaller bricks, see the texture below.

RedBricksSmall is the exact same texture as above, only with smaller bricks.  Mistakes in alignment are even better hidden with this texture than with the larger one.

RoughBrownWall is one of the most generic textures possible and could be easily used in pretty much any setting. It could be rough stone, or a painted wall, or some plastic material, or even leather! Alignment is a snap and can’t really be done wrong!

RoughGreyWall is the same texture as above (RoughBrownWall), only in a more neutral color.  This texture can be printed on a non-color printer with no problem, and like RoughBrownWall, can be used in pretty much any setting!

RustedBreakWall is another “old industrial” texture. This one would work particularly well for Necromunda and similar games. It works well as a partner texture to CorrugatedIron or BoltedWall (above). Alignment on this one for multi-part pieces does require some caution, but isn’t too bad.

SmoothGreyStones is very easy to align (mistakes are nearly invisible), and works well in a wide variety of settings.  Particularly well suited to games like Mordheim, Necromunda, Warhammer Fantasy, and Warhammer 40,000. This texture works just as well on a black and white printer as a color one!

SoftMarbleTiles is an attractive texture with a clean look for (non-smashed) cities and can be used for settings in some of the ancient “enlightened” civilizations (Greece, Rome, etc). It also works particularly well for the walls of a mausoleum, asylum, or government building (court building, library, etc).

SteelHive is another good, general industrial texture. It could be used in a ruined industrial setting or a new one.  This texture is particularly good for spaceship walls (inner OR outer), Necromunda, Warhammer Fantasy, or Warhammer 40k! Alignment takes some caution, but this texture doesn’t show mistakes well.

VentedSteelWall is a GREAT texture for a clean industrial setting (clean meaning not ancient, rusted, or ruined).  It also makes very interesting walls for spaceships, and works well for Necromunda type settings if used sparsely!  Be careful on the alignment on this one where pieces come together - mistakes show pretty obviously!

WoodPlanks is another texture that is useable in an extremely wide variety of settings. Any civilization that has advanced beyond the stone-age will be likely to have cut wood! Good uses for this texture are simple, wooden walls, military buildings, pretty much any medieval style building, etc.  It also makes great floors! This texture adds a lot of atmosphere instantly, and is fairly easy to align!

Check back frequently for new textures!

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